
The system sees where and how fast you're running through a sensor panel it sits on top of. A series of cameras inside the ball track when you spin around, and reorient your in-game avatar. The demo that VirtuSphere had on the Game Developers' Conference floor was a simple, first-person shooter. The player holds a toy gun and wears a pair of goggles, which display the in-game experience in real time.
Since the sphere can detect more than just walking and running (think jumping, crawling, and rolling), the company sees its appeal spreading beyond video games and into more intense applications like personal gym training and military combat simulations.
Video after the break
via joystiq
check out the virtusphere website to see more examples
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